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	<updated>2026-04-13T12:19:33Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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	<entry>
		<id>https://falone.eu/index.php?title=New_Battlefield_Game_Holidays_2021&amp;diff=59546</id>
		<title>New Battlefield Game Holidays 2021</title>
		<link rel="alternate" type="text/html" href="https://falone.eu/index.php?title=New_Battlefield_Game_Holidays_2021&amp;diff=59546"/>
		<updated>2026-04-10T15:04:17Z</updated>

		<summary type="html">&lt;p&gt;KatjaDurkin: Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;One thing recently that Battlefield games have started to stray away from was the nature of simulation. Call of Duty , no matter how close it&amp;#039;s gotten to realism, has always embodied what an arcade shooter experience is like . Modern Warfare made great strides towards realism, especially with its campaign, but it never truly gets there on purpose. Battlefield on the other hand took the gritty simulatory approach very seriously, as evidenced by Battlef…“&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;One thing recently that Battlefield games have started to stray away from was the nature of simulation. Call of Duty , no matter how close it&#039;s gotten to realism, has always embodied what an arcade shooter experience is like . Modern Warfare made great strides towards realism, especially with its campaign, but it never truly gets there on purpose. Battlefield on the other hand took the gritty simulatory approach very seriously, as evidenced by Battlefield 3 and 4 . But DICE did curb that notion with Battlefield 1 quite well, taking plenty of creative liberties in its portrayal of World Wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The [https://battlefield2042Pedia.com/ battlefield 2042 strategy|https://battlefield2042Pedia.com/] franchise has been dormant for some time, with Battlefield 5 ’s release back in November 2018 being the last new entry in the series. EA has finally revealed when the next Battlefield game will be arriving, though for fans anxious for more Battlefield action, it seems like the wait will go on for a good bit lon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For players still playing Battlefield 5 , the game recently saw the addition of new skins as October ended. While the wait for more Battlefield 6 details may seem never-ending, dressing up in Battlefield 5 ’s Halloween skins should make it a tiny bit more bearable – even if only for a little wh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Then the Modern Warfare reboot implemented Gunsmith , which leveraged its perk systems with an obscene level of weapon customization. Players could choose up to five different attachments from a selection of nine categories, ranging from weapon muzzles to ammo capacities. The freedom in choice is massive, allowing for various builds on weapons that would either be invalidated or at least considered weaker in previous Call of Duty games. Loosening the attachment restrictions has lead to a wealth of variety in weapon choice and customizat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One area in particular that Battlefield definitely doesn’t need to focus on is the single player content. In fact, the franchise would frankly do better without it entirely. Arguably, the last good Battlefield single player story was Battlefield 1 , and even then, the campaign took a back seat to multiplayer just like every other modern Battlefield game that preceded it. Classic Battlefield titles are fondly remembered for their multiplayer experiences, and even though games in the past have had endearing characters like in Bad Company , they just haven&#039;t been exceptional. Multiplayer should be Battlefield &#039;s primary directive, improving trademark modes like Conquest whilst implementing something new as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After DICE ended support for Star Wars: Battlefront 2 at around the same time as Battlefield 5 , a majority of their resources can now be spent on the first next-gen game in the standout FPS series. The most anticipated information will be the reveal of the game&#039;s setting. Battlefield 5 saw the series return to its World War II roots, after a string of modern-day releases before the first-time visit of World War I in Battlefield&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nowadays similar functionality is available in newer Battlefield games, but it feels more like an add-on than a prominent gameplay mechanic. Sure, you can still make holes in walls with your favorite explosive ordinance, but it&#039;s generally in service to just converting a wall into a doorway. There&#039;s no more purposeful destruction like in previous Battlefield titles . A prime example would be Bad Company 2 &#039;s Arica Harbor map, which has a city section densely populated with buildings. On the second attack wave of Rush, the attacking team largely has no proper sightlines without damaging or taking down most of the buildings. The game literally encourages the attacking team to utilize destruction to open up the map more and force an advantage over the defending t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Older Battlefield titles like Battlefield 3 had customization that was the closest thing to Modern Warfare &#039;s Gunsmith before it existed. Gunsmith emphasizes Call of Duty &#039;s desire not to compromise player preference with improper balancing. Even though there&#039;s been a few examples of overpowered guns/class builds, out of almost 50 guns throughout the entire game, it&#039;s crazy to think how balanced the weapon pool is with Gunsmith. Battlefield 6 would do well to observe and emulate the freedom achieved with Gunsmith&#039;s implementat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the same &amp;quot;Prepared Remarks&amp;quot; section of the EA earnings report that announced the delay of Apex Legends on Mobile , EA CEO Andrew Wilson shared news regarding the next Battlefield release. Wilson said that DICE is hard at work creating the &amp;quot;next Battlefield game with never-before-seen scale.&amp;quot; Wilson went on to say that the power of new consoles allows the DICE team to &amp;quot;deliver on a true next-gen vision for the franchise,&amp;quot; with &amp;quot;play testing underway internally&amp;quot; and &amp;quot;positive feedback on the game&amp;quot; so &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Battlefield needs to reinvent its image , and that could be as simple as looking to the past to inspire the future. The Bad Company games in particular would be a good start, as these games never truly took themselves seriously. Even though Bad Company 2 eschewed a lot of the silliness from the first game, multiplayer in Battlefield: Bad Company 2 was the right balance of simulation vs. fun factor. Battlefield could definitely use a dose of that nowadays, especially after Battlefield&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KatjaDurkin</name></author>
	</entry>
	<entry>
		<id>https://falone.eu/index.php?title=Benutzer:KatjaDurkin&amp;diff=59545</id>
		<title>Benutzer:KatjaDurkin</title>
		<link rel="alternate" type="text/html" href="https://falone.eu/index.php?title=Benutzer:KatjaDurkin&amp;diff=59545"/>
		<updated>2026-04-10T15:04:10Z</updated>

		<summary type="html">&lt;p&gt;KatjaDurkin: Die Seite wurde neu angelegt: „Name: Anitra Soule&amp;lt;br&amp;gt;Age: 28&amp;lt;br&amp;gt;Country: United Kingdom&amp;lt;br&amp;gt;Town: Little Bentley &amp;lt;br&amp;gt;Postal code: Co7 3af&amp;lt;br&amp;gt;Street: 3 Victoria Road&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my web blog; [https://battlefield2042Pedia.com/ battlefield 2042 strategy|https://battlefield2042Pedia.com/]“&lt;/p&gt;
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&lt;div&gt;Name: Anitra Soule&amp;lt;br&amp;gt;Age: 28&amp;lt;br&amp;gt;Country: United Kingdom&amp;lt;br&amp;gt;Town: Little Bentley &amp;lt;br&amp;gt;Postal code: Co7 3af&amp;lt;br&amp;gt;Street: 3 Victoria Road&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my web blog; [https://battlefield2042Pedia.com/ battlefield 2042 strategy|https://battlefield2042Pedia.com/]&lt;/div&gt;</summary>
		<author><name>KatjaDurkin</name></author>
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