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	<title>GTA V s First-Person Mode Is Pointless - Versionsgeschichte</title>
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	<updated>2026-05-18T10:02:36Z</updated>
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		<title>Sherlene7909 am 6. Mai 2026 um 14:16 Uhr</title>
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		<updated>2026-05-06T14:16:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 6. Mai 2026, 16:16 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players jumping &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Xbox One&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS4 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC versions &lt;/del&gt;of Grand Theft Auto &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V will have a little more to do in-game than the last-gen versions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a bonus for anyone returning to Los Santos. The purpose of this new content&lt;/del&gt;, as Rockstar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;puts &lt;/del&gt;it, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is to give returning players a way to &quot;experience &lt;/del&gt;the game&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massive world in new and exciting ways.&quot; Although&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;existence of GTA Online and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potential still contained within, new ways to play &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game aren&#039;t that hard to achieve alre&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Almost seven months in since Nintendo released its newest console, and it seems &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it was able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maintain clamor &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;device &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delivering what they have always promised [https://gta5play.com/ click through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up coming web page] device to be -- a gaming platform &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be used at any given time &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;place&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Japanese conglomerate has also alleviated any doubts on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possible shortage &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content as games, both big budgeted&lt;/del&gt;, as well as&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, indie ones , continue &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be available on Switch and GTA5 could potentially be one of them really s&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Been sitting on this cuz I&#039;m not sure it&#039;s really worthy &lt;/del&gt;of a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post (because I lack &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most important details) but f it, why not&lt;/del&gt;...&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heard awhile back more from R is in development&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from my most reliable source&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but wouldn&#039;t confirm &lt;/del&gt;what &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or when. Essentially was told &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shouldn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a surprise &lt;/del&gt;what &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is. I personally &lt;/del&gt;fully &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expect &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA title (whatever it may be) because it makes sense since you see everyone clamoring &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it in every damn thread&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the biggest &lt;/del&gt;game on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Earth. Now watch &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post get turned into Youtube videos and GoNintendo news articles again&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when I said nothing &lt;/del&gt;at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all of actual substance. For real this is in no way confirming a GTAV port is coming, it&#039;s just my solid as f source giving me some info &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;my own educated guessing. Probably shouldn&#039;t have said anything because I have nothing, and in 6 months or a year when another R title gets announced I can claim I was right. So just ignore what I said somehow. I blew &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Popular video &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**&lt;/del&gt;Grand Theft Auto V &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** could be making its way to Nintendo Switch &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The action&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adventure video game developed by Rockstar North &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;published by Rockstar Games &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;garnered &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cult following&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ramping up the success &lt;/del&gt;that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;franchise has been enjoying since &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was first released in 2008&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest iteration in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game series, which was rolled-out in 2013, takes players to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fictional location of Los Santos&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;San Andreas state &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;San Andreas, where every gamer can live out their best (or worst) thieving dre&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Obviously, &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the internet populated with rumors &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;big tips from supposed reliable insiders, some are understandably skeptical &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the news. But given Vern&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;track record, others are pretty convinced. This is of course, on top of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;logical fact that a partnership between Rockstar Games and Nintendo for Switch &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;house GTA5 is a win-win situation for both parties &lt;/del&gt;and an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even bigger win &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans who are already thrilled at the thought of being able to play the title on-&lt;/del&gt;the&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-go&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remember that back in January, Vern broke out the news that L.A&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Noire is coming &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nintendo console which eventually came to fruition. He also correctly predicted &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent Nintendo Direct Date, proving that he does have some pretty solid tipst&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The moments &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;awe &lt;/del&gt;that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;person mode demonstrate (like the flying segments) &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;constantly overshadowed by an obstructive and pointless statement. As the fanmade mods have shown us, first-person &lt;/del&gt;GTA is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;novelty, &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fleeting distraction that you’ll use &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;five minutes&lt;/del&gt;, then &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realize that &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was just better &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;old way&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Re-releasing GTA V barely &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year after &lt;/del&gt;release &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is already &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;questionable move, but using something so disposable and out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;place as a selling point is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;real issue at hand. And yes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it’s optional. I understand that&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but why treat this as a game-changer? &lt;/del&gt;GTA &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V on PS4 and Xbox One &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sell, likely very well, but not because of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first-person mode&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA V’s first-person mode is a pointless addition that does more to shamelessly lure in FPS fans than deliver any substantial inclusions to what Grand Theft Auto is about&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before we all get too hyped-up about &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;presented possibility and despite Vern&#039;s track record&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;let&#039;s once again reiterate that this is by no means a confirmation -- &lt;/del&gt;the user &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;himself has reiterated that in his post. Shall this rumor holds any merit and turns into reality, then that&#039;s obviously great. But &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meantime, it&#039;s for the best to just wait for the official announcement that GTAV is indeed coming to Nintendo Swi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A majority &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new content for players to enjoy amounts to new challenges &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;events&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upon completion&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yield new vehicles and weapons with which &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terrorize &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;city. Our three protagonists each get an exclusive story mission &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their own (including a murder mystery and underwater photography) which also lead &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acquiring new rewards&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as a mini submarine &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new camera filters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You know, just in case players wish &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explore &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inner photograp&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Myself, and other members of the LSPDFR and GTA modding community ask that OpenIV be allowed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continue distributing and running as a modding software&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that the modding &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;Grand Theft Auto &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series, including SA&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IV&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and V be deemed legal again &lt;/ins&gt;as Rockstar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Games has said in the pa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;And while &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seems that OpenIV modders encouraged the team to fight&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and may have been lumped into the sum of modding tools that alter &lt;/ins&gt;the game&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;code&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team behind OpenIV recognized &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;futility in entering a legal battle with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;publishing ti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It should be clear &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though the modders who make use of OpenIV may not be using the tool &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impact the experience &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other players online, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shutdown of modding tools &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Take-Two Interactive does not distinguish between &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tools &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affect the multiplayer experience &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those that do not&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We will be following the story for updates concerning &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;closing &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GTA modding tools&lt;/ins&gt;, as well as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possible statements &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;come from Take-Two Interact&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the hopes &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delivering &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;message to Rockstar Games and Take-Two Interactive, fans of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;OpenIV modding tool have amassed over 40 thousand signatures on their Change&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org petition &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The petition states that thousands of players have both lost the ability to mod their game and to pursue their passion for single-player modd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At launch, there will be five separate heists, comprised of at least 20 missions&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heists will, of course, be replayable, allowing players to try out the different roles and maybe&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just maybe&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;understand &lt;/ins&gt;what it&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s like to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the getaway dri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Batman: Arkham video game series did for gaming &lt;/ins&gt;what &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Christopher Nolan&#039;s The Dark Knight trilogy __ did for film: &lt;/ins&gt;it fully &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;realized the medium as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dynamic, complex, and accolade-worthy platform &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;superheroes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while still maintaining the respective franchise&#039;s impressive scope. It&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a wonder, then, that more video &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;producers have yet to capitalize &lt;/ins&gt;on this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same success&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or try their hand &lt;/ins&gt;at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comic book inspired games - especially considering the current cape-&lt;/ins&gt;and&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-cowl trend dominating cine&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But saying that this dimension is &quot;a &lt;/ins&gt;game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-changer&quot; is overzealous. The first-person perspective in &lt;/ins&gt;Grand Theft Auto V &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;constantly evokes an aura of novelty. It doesn’t fit in&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto V, and the Grand Theft Auto series in general, was never built for first&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;person. Many of the actions benefit from a more peripheral viewpoint, as you can attackers easier &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see a nearby getaway vehicle without fiddling around with the camera too much. Firefights are not the focus of GTA, nor are the driving segments. Grand Theft Auto’s appeal &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always been the open-world. Moving around a city, launching off &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ramp, shooting enemies&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and making a clean getaway are not &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;valuable on their own, but &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cohesion between these elements is what make [https://gta5Play.com/ gta 5 money guide|https://gta5play.com/] into what &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first-person perspective disjoints that synergy; it frames &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;firefights and vehicles as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most core elements&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when they’ve only been pieces &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a bigger puzzle.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rocksteady managed to combine Batman&#039;s impressive weapons and action &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a compelling storyline &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even more compelling three-dimensional world. Video game developers should take note &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Julio&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;successes as well as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;various missing components &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expand upon the mod &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;create &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actual franchise &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And if they &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;convince Robert Downey Jr&lt;/ins&gt;. to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;voice &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game could very well be a success before it even hits store shel&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alternatively, Fonteno could actually be referring to Heist gameplay - instead &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standalone story DLC. It has been noted &lt;/ins&gt;that the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest trailer for the mode featured plenty of cut&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scenes as well as voice acting and while plenty of people &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;excited for &lt;/ins&gt;GTA &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Online Heists as it &lt;/ins&gt;is&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, a cameo from Franklin would be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;draw (or at least &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nice Easter egg) &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;f&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s been more than a year since Grand Theft Auto V and GTA Online released, yet the highly requested implementation of online heists are still missing from the game. Over the year we&#039;ve gone from hearing next to nothing about it; being told it&#039;s coming soon&lt;/ins&gt;, then &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learning &lt;/ins&gt;it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ll come in an update after &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;current-gen versions release&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Contrary to the hopes of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;late December &lt;/ins&gt;release &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due to &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rumor &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content&#039;s date &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eager &lt;/ins&gt;GTA &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Online players &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have to wait until 2015 for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;online heists&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Specifically, &#039;early 2015&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; The teasing (and lengthy waiting) contin&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On Steam&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent user reviews indicate an &quot;overwhelmingly Negative&quot; ranking for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as &quot;mixed&quot; reviews overall. Only 14 % of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;35,960 &lt;/ins&gt;user &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reviews &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past 30 days have been posit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto has long been a series that allowed users to express their creativity in the form of mods for the series&#039;s single-player mode. Recently, the author &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularÂ modding tool OpenIV received a cease &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desist letter from publisher Take-Two Interactive. The creators of other modding tools&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as &quot; Menyoo &quot; and &quot; Force Hax&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; have received similar letters&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however these modding tools were being used specifically to influence Grand Theft Auto V &#039;s multiplayer mode. In response &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modding purge, fans &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;OpenIV have taken &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam , Google &lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Change&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;voice &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;frustrat&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sherlene7909</name></author>
	</entry>
	<entry>
		<id>https://falone.eu/index.php?title=GTA_V_s_First-Person_Mode_Is_Pointless&amp;diff=80759&amp;oldid=prev</id>
		<title>ThereseJensen: Die Seite wurde neu angelegt: „&lt;br&gt;Players jumping to the Xbox One, PS4 and PC versions of Grand Theft Auto V will have a little more to do in-game than the last-gen versions, a bonus for anyone returning to Los Santos. The purpose of this new content, as Rockstar puts it, is to give returning players a way to &quot;experience the game&#039;s massive world in new and exciting ways.&quot; Although, with the existence of GTA Online and the potential still contained within, new ways to play the game are…“</title>
		<link rel="alternate" type="text/html" href="https://falone.eu/index.php?title=GTA_V_s_First-Person_Mode_Is_Pointless&amp;diff=80759&amp;oldid=prev"/>
		<updated>2026-05-06T07:17:41Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Players jumping to the Xbox One, PS4 and PC versions of Grand Theft Auto V will have a little more to do in-game than the last-gen versions, a bonus for anyone returning to Los Santos. The purpose of this new content, as Rockstar puts it, is to give returning players a way to &amp;quot;experience the game&amp;#039;s massive world in new and exciting ways.&amp;quot; Although, with the existence of GTA Online and the potential still contained within, new ways to play the game are…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Players jumping to the Xbox One, PS4 and PC versions of Grand Theft Auto V will have a little more to do in-game than the last-gen versions, a bonus for anyone returning to Los Santos. The purpose of this new content, as Rockstar puts it, is to give returning players a way to &amp;quot;experience the game&amp;#039;s massive world in new and exciting ways.&amp;quot; Although, with the existence of GTA Online and the potential still contained within, new ways to play the game aren&amp;#039;t that hard to achieve alre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Almost seven months in since Nintendo released its newest console, and it seems that it was able to maintain clamor for the device by delivering what they have always promised [https://gta5play.com/ click through the up coming web page] device to be -- a gaming platform that can be used at any given time and place. The Japanese conglomerate has also alleviated any doubts on the possible shortage of content as games, both big budgeted, as well as, indie ones , continue to be available on Switch and GTA5 could potentially be one of them really s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;Been sitting on this cuz I&amp;#039;m not sure it&amp;#039;s really worthy of a post (because I lack the most important details) but f it, why not...heard awhile back more from R is in development, from my most reliable source, but wouldn&amp;#039;t confirm what or when. Essentially was told it shouldn&amp;#039;t be a surprise what title it is. I personally fully expect a GTA title (whatever it may be) because it makes sense since you see everyone clamoring for it in every damn thread, and it&amp;#039;s the biggest game on Earth. Now watch this post get turned into Youtube videos and GoNintendo news articles again, when I said nothing at all of actual substance. For real this is in no way confirming a GTAV port is coming, it&amp;#039;s just my solid as f source giving me some info and my own educated guessing. Probably shouldn&amp;#039;t have said anything because I have nothing, and in 6 months or a year when another R title gets announced I can claim I was right. So just ignore what I said somehow. I blew &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Popular video game **Grand Theft Auto V ** could be making its way to Nintendo Switch . The action-adventure video game developed by Rockstar North and published by Rockstar Games has garnered a cult following, ramping up the success that the franchise has been enjoying since it was first released in 2008. The latest iteration in the game series, which was rolled-out in 2013, takes players to the fictional location of Los Santos, San Andreas state of San Andreas, where every gamer can live out their best (or worst) thieving dre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obviously, with the internet populated with rumors and big tips from supposed reliable insiders, some are understandably skeptical of the news. But given Vern&amp;#039;s track record, others are pretty convinced. This is of course, on top of the logical fact that a partnership between Rockstar Games and Nintendo for Switch to house GTA5 is a win-win situation for both parties and an even bigger win for fans who are already thrilled at the thought of being able to play the title on-the-go. You can remember that back in January, Vern broke out the news that L.A. Noire is coming to the Nintendo console which eventually came to fruition. He also correctly predicted the recent Nintendo Direct Date, proving that he does have some pretty solid tipst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The moments of awe that the first-person mode demonstrate (like the flying segments) are constantly overshadowed by an obstructive and pointless statement. As the fanmade mods have shown us, first-person GTA is a novelty, a fleeting distraction that you’ll use for five minutes, then realize that it was just better the old way. Re-releasing GTA V barely a year after release is already a questionable move, but using something so disposable and out of place as a selling point is the real issue at hand. And yes, it’s optional. I understand that, but why treat this as a game-changer? GTA V on PS4 and Xbox One will sell, likely very well, but not because of the first-person mode. GTA V’s first-person mode is a pointless addition that does more to shamelessly lure in FPS fans than deliver any substantial inclusions to what Grand Theft Auto is about.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, before we all get too hyped-up about the presented possibility and despite Vern&amp;#039;s track record, let&amp;#039;s once again reiterate that this is by no means a confirmation -- the user himself has reiterated that in his post. Shall this rumor holds any merit and turns into reality, then that&amp;#039;s obviously great. But in the meantime, it&amp;#039;s for the best to just wait for the official announcement that GTAV is indeed coming to Nintendo Swi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A majority of the new content for players to enjoy amounts to new challenges and events, which, upon completion, yield new vehicles and weapons with which to terrorize the city. Our three protagonists each get an exclusive story mission of their own (including a murder mystery and underwater photography) which also lead to acquiring new rewards, such as a mini submarine and new camera filters. You know, just in case players wish to explore their inner photograp&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ThereseJensen</name></author>
	</entry>
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