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	<title>How Bluehole Can Save PlayerUnknown s Battlegrounds - Versionsgeschichte</title>
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	<updated>2026-04-29T16:28:49Z</updated>
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		<title>WinonaUtter33 am 22. April 2026 um 08:37 Uhr</title>
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		<updated>2026-04-22T08:37:26Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 22. April 2026, 10:37 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The PlayerUnknown&#039;s Battlegrounds creator revealed as much to US Gamer during the 2018 Game Developers Conference, with Greene stating, &quot;I mean, everyone that [suggests] region locking [is forgetting about] VPN. It just doesn’t work.&quot; Greene then went &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to point out that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recently implemented ping-based matchmaking, which only pairs players with those who have &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same or similar ping, has improved the experience for m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Like many other early access titles, Bluehole did an admirable job of keeping fans informed on the short and long-term plans of &lt;/del&gt;PUBG&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. From weekly patches to minor overhauls &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brand-&lt;/del&gt;new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;features, Bluehole embraced their ever-growing fanbase through teases on social media and trailers at E3 to showcase the imminent future &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best-seller&lt;/del&gt;. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continued until PUBG 1.0 launched in December&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and ever since &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its community representatives have kept relatively quiet&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leaving many fans in a period &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confusion and growing disinterest in regards &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s future&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While this likely isn’t &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only reason for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s recent droppage, Bluehole should resume their initiative to keep fans informed on what lies on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;horizon now that PUBG has officially released&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including not only the rumored PS4 release&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the core game’s &lt;/del&gt;new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;features, weapons&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maps, improvements &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more. Fortunately, PUBG Corp community manager Sammie Kang addressed an upcoming roadmap for PUBG in early 2018 on Twitter, meaning this key step towards repairing the developer’s relation &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its fans could be arriving &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;near future.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overwhelming nature &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;captured &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming industry’s attention, it was inevitable that &lt;/del&gt;several &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other developers would hop on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;train &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;integrate battle-royale style modes into their own ongoing franchises. Easily the most popular of these recent spin-offs has been &lt;/del&gt;Fortnite&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;Battle Royale, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-to&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play version &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a cartoon aesthetic and over forty million players since its launch last summer&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the current competitor with the biggest opportunity to take &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;down &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notch&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole should embrace this healthy competition &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look into what has kept Fortnite within reach of its own arena survival title&lt;/del&gt;. While &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we did address a few elements that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer could look into in an article &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ours from last year&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite has more recently begun &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduce limited-time modes that spice &lt;/del&gt;up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the formula&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as 50v50 team deathmatches . There’s no need &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG to directly steal any of Fortnite’s modes, but Epic Games’ willingness to creatively expand upon &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core mechanics with interesting new twists is a potential-heavy notion that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team at &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corp could stand to benefit from if they’re looking to entice players back to their smash hit.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As PUBG came closer &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch, many of the small updates, &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;addition &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expected refinements and tweaks&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;included new &lt;/del&gt;weapons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or clothing items&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the former primarily being loot crate-exclusive guns that weren’t common enough to have a drastic impact on the core gameplay for most players. While these small additions were welcome&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would continue to be so over the months to come&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole will have &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set their sights higher if they want to keep old players returning &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attract new &lt;/del&gt;players. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Considering how large an impact &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second map has made upon the playerbase, concrete details regarding a third or fourth map could spark intrigue among &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;community&lt;/del&gt;, as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assortment of new vehicles that could be found within it. Beyond &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;predictable, Bluehole &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Corp&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;likely have a few surprises &lt;/del&gt;up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their sleeves as PUBG enters &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second year &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it will be interesting to see whether or not &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developers can curb the current downward trend of one of 2017’s definitive titles.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Corporation is seeking damages from NetEase over their violations, and also seek to shut down both Rules &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Survival and Knives Out . This isn&#039;t &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first time that PUBG has had issues &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;China - just a few months ago&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over one hundred PUBG cheat makers were arrested &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;country by police working in concert with Tencent&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;company responsible &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mobile port &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chinese localizat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And finally&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developers out there&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;working on &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Developer Portal &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;API that &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allow developers &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;create &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compelling resources &lt;/del&gt;for players.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; The API &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;include match data at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;match-level&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;season-level and lifetime-level, allowing developers &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;create custom &lt;/del&gt;games &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;within [https://resumesarea.com/ PUBG tips] itself. This in hopes that &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will help eSports groups create and manage games for broadcast.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;point&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very few people within the various communities of gaming need &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explainer regarding &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplayer phenomenon that is PlayerUnknown’s Battlegrounds. Over the past eleven months&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survival title has broken numerous player &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sales records , while consistently shocking and entertaining &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internet with its onslaught of clips &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;GIFs &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highlight &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;insanity of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hundred-player arena &lt;/del&gt;game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. As developer Bluehole finally pushed PUBG out of early access at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end of last &lt;/del&gt;year&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most-played title for months on Steam has finally started &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show some cracks in its armor&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Steam Charts reporting a loss of average players of over one hundred thousand over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past thirty days&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marking &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first decline in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title’s history. As alarming as that may seem&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there’s no reason for panic quite yet; PUBG’s impressive numbers inevitably had to dip after such a lengthy run and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title is still &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number one played game on Steam by over a million players&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;however&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reason to be concerned if that decay continues over the weeks &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;months to come, but there are some steps Bluehole and PUBG Corporation can take to avoid any major drops beyond the inevitable.&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A new update &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam community page by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Development &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Community Team reveals a &lt;/ins&gt;new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pattern &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cheats in action negatively affecting &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s desired fair and competitive environment&lt;/ins&gt;. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past week&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team performed a gameplay data review of 10 million players &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completed an analysis of tens of millions of data logs. Their review revealed over 100&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 instances of the new pattern &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cheats designed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compromise &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The team is not taking these results lightly are will be permanently banning &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cheaters from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game in a &quot;single wave&quot;. They will also be continually checking &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;data logs&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upping security&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are looking into adopting a &lt;/ins&gt;new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solution to detect cheaters&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will even be working &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;investigative authorities &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some countries to take legal actions against developers and distributors of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;che&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_PlayerUnknown’s Battlegrounds _ is cracking down on cheaters trying to hack &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system by permanently banning them. The multiplayer online battle royale game developed and published &lt;/ins&gt;by PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corporation last year quickly became one of 2017&#039;s most popular video games appearing on many best video games of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year lists and receiving &lt;/ins&gt;several &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nominations for Game of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Year &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other awa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Even with stiff competition from &lt;/ins&gt;Fortnite Battle Royale , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds has persevered. However, it&#039;s worth noting that the game has had &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;standing issue &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cheaters&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gamers who play &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- which features 100 players skydiving onto &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large map, looting buildings&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fighting off each other until one player/squad remains - have had their gameplay experiences marred by constant cheaters who&#039;ve avoided being banned&lt;/ins&gt;. While the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio has undergone numerous purges &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;said cheaters&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nefarious players continue &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crop &lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;daily&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it&#039;s becoming an issue &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC players who&#039;ve supported &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title since &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very beginning, even when [https://Resumesarea.com/ &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crafting Guide] officially released without fixing its biggest iss&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The player verses player (PvP) action game pits up &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one-hundred players against each other &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a battle royale similar &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Hunger Games where the last man standing wins. Each match starts with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players parachuting from a plane onto a massive map representing an abandoned wasteland filled with decrepit buildings&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;various &lt;/ins&gt;weapons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ranging from guns&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rifles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;machetes &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;frying pans, cars&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grenades and other gear used &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defend yourself &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill other &lt;/ins&gt;players. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s a fairly brutal game with no music, just &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sounds of gunshots in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;distance&lt;/ins&gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you fight to survive while &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playable area on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map grows smaller &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smaller&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The start-&lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game was originally made for the PC but, due to &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overwhelming success, it was recently updated &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One selling 3 million copies despite some glaring issu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nominated for six different awards, &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legend of Zelda: Breath &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wild cleaned up at the annual DICE Awards in Las Vegas, scoring four wins &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some major categories. In addition to Outstanding Achievement In Game Direction&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Outstanding Achievement &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game Design and Adventure Game of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Year&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Breath of the Wild took home &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coveted award &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game of the Year, beating out some tough competition in Cuphead , Horizon Zero Dawn , PlayerUnknown&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds , &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fellow Switch title Super Mario Odyss&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The team also noted that another issue in their deathcam&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;replay and observing systems. If &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;watch the replays of other players&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you might notice no recoil which &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an indication of someone using a cheat. The team is now confirming that this just &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bug in the system &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be fixing it as soon as possible. They also have plans to re-balance the blue zone and enhance the combat experience in a match &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make them seems less &lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chaot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We think its a smart move for PUBG to crack down on cheaters harshly. It&#039;s not fair &lt;/ins&gt;for players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who follow to rules that those who choose to cheat and make the game unfair be allowed to continue playing and messing with the system&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hopefully the team &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have less problems in the future as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game continues to develop&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but when it comes &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;online multiplayer &lt;/ins&gt;games it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s hard to keep cheats at bay with our ever-changing computer technol&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bloomberg &#039;s Yufi Nakamura reports that PUBG has hit over 30 million in sales on PC (as of the time of &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;writing)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;addition 4 million sales coming from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent Xbox One release&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thus bringing its total to over 34 mill&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;We just implemented ping-based matchmaking which really has improved &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gameplay experience for a lot of players. It&#039;s working out quite well &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we&#039;re still doing research. We have &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;data team looking into it &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trying to improve it. And &lt;/ins&gt;that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goal with &lt;/ins&gt;the game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, to keep improving it over this year and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next &lt;/ins&gt;year &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next ten yea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In addition &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zelda &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many other 2017 games had great nights at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;award event as well. Horizon Zero Dawn &lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most nominated game at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;awards with 10&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;walked away at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;night with multiple wins including Outstanding Technical Achievement and Outstanding Achievement in Story&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cuphead was another big winner during the ceremony&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking home three awards for Outstanding Achievement in Original Music Composition&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Outstanding Achievement in Art Direction &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Outstanding Achievement in Animat&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WinonaUtter33</name></author>
	</entry>
	<entry>
		<id>https://falone.eu/index.php?title=How_Bluehole_Can_Save_PlayerUnknown_s_Battlegrounds&amp;diff=72087&amp;oldid=prev</id>
		<title>TamieBeamont43 am 21. April 2026 um 14:58 Uhr</title>
		<link rel="alternate" type="text/html" href="https://falone.eu/index.php?title=How_Bluehole_Can_Save_PlayerUnknown_s_Battlegrounds&amp;diff=72087&amp;oldid=prev"/>
		<updated>2026-04-21T14:58:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 21. April 2026, 16:58 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Like many other early access titles, Bluehole did an admirable job of keeping fans informed on the short and long-term plans of PUBG. From weekly patches to minor overhauls and brand-new features, Bluehole embraced their ever-growing fanbase through teases on social media and trailers at E3 to showcase the imminent future of the best-seller. This continued until PUBG 1.0 launched in December, and ever since the developer and its community representatives have kept relatively quiet, leaving many fans in a period of confusion and growing disinterest in regards to the game’s future. While this likely isn’t the only reason for the game’s recent droppage, Bluehole should resume their initiative to keep fans informed on what lies on the horizon now that PUBG has officially released, including not only the rumored PS4 release, but the core game’s new features, weapons, maps, improvements and more. Fortunately, PUBG Corp community manager Sammie Kang addressed an upcoming roadmap for PUBG in early 2018 on Twitter, meaning this key step towards repairing the developer’s relation with its fans could be arriving in the near future.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;That&#039;s okay for now since &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best-selling games ever and accomplished this in less than a year&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is still one of the most popular games &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internet. But H1Z1 was in a similar spot a year ago &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some slow development and bad decision&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making saw it fall off &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map. Even its &lt;/del&gt;recent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch out of early access and going &lt;/del&gt;free-to-play &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;today cannot save H1Z1 so in response to all of this, Brendan &quot;PlayerUnknown&quot; Greene finally took to community to lay out plans for PlayerUnknown&#039;s Battlegrounds in 2018 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s about damn t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&#039;s Battlegrounds publisher Bluehole Studio&#039;s announced recently (via VG247 ) &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release of new, 4x4 map for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game dubbed &quot;Savage&quot;. This small new map is being made available early for testing purposes and will be changed as player feedback rolls in. The new map won&#039;t be available via the server either; instead, &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will distribute keys to &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limited number of play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;point, very few people &lt;/del&gt;within &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the various communities &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming need an explainer regarding the multiplayer phenomenon that is PlayerUnknown’s Battlegrounds. Over the past eleven months, the &lt;/del&gt;survival title &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has broken numerous player and sales records , while consistently shocking and entertaining the internet with its onslaught of clips and GIFs &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highlight the insanity of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hundred-player arena game. As &lt;/del&gt;developer &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole finally pushed PUBG out of early access at the end &lt;/del&gt;of last year, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most-played title for months on Steam &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finally started &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show some cracks in its armor, with Steam Charts reporting a loss of average players of over one hundred thousand over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past thirty days&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marking the first decline in the title’s history&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As alarming as that may seem, there’s &lt;/del&gt;no &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reason &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;panic quite yet; PUBG’s impressive numbers inevitably had &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dip after such a lengthy run and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number one played game on Steam by over a million players. There is, however, reason &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be concerned &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that decay continues over the weeks and months &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;come, but there are some steps Bluehole and PUBG Corporation can take &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoid any major drops beyond the inevitable&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As PUBG came closer to launch, many of the small updates, in addition to the expected refinements and tweaks, included new weapons or clothing items, with the former primarily being loot crate-exclusive guns that weren’t common enough to have a drastic impact on the core gameplay for most players. While these small additions were welcome, and would continue to be so over the months to come, Bluehole will have to set their sights higher if they want to keep old players returning and attract new players. Considering how large an impact the second map has made upon the playerbase, concrete details regarding a third or fourth map could spark intrigue among the community, as well as the assortment of new vehicles that could be found within it. Beyond the predictable, Bluehole and PUBG Corp. likely have a few surprises up their sleeves as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://resumesarea.com/ pubg Cheats] &lt;/del&gt;enters its second year and it will be interesting to see whether or not the developers can curb the current downward trend of one of 2017’s definitive titles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Last week, PlayerUnknown&#039;s Battlegrounds developer &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corp. launched a potentially industry-shaking lawsuit against &lt;/del&gt;NetEase , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the creator of several battle royale mobile clones. The company accused NetEase, the Chinese publisher behind battle royale games such as &lt;/del&gt;Rules of Survival and Knives Out , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of violating copyright and trademarks it holds PlayerUnknown&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegroun&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Clothing does affect gameplay in terms &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;camouflage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Clothing can be used to assist &lt;/del&gt;the player to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blend &lt;/del&gt;in with the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;environment&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player less visually detectable&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In particular&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds includes &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ghillie suit, &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full body suit covered with camouflaging material typically used by snipers&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Ghillie suit allows &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become nearly visually invisible depending upon &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;terra&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;The PlayerUnknown&#039;s Battlegrounds creator revealed as much to US Gamer during the 2018 Game Developers Conference, with Greene stating, &quot;I mean, everyone that [suggests] region locking [is forgetting about] VPN. It just doesn’t work.&quot; Greene then went on to point out that the recently implemented ping-based matchmaking, which only pairs players with those who have the same or similar ping, has improved the experience for m&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt;Like many other early access titles, Bluehole did an admirable job of keeping fans informed on the short and long-term plans of PUBG. From weekly patches to minor overhauls and brand-new features, Bluehole embraced their ever-growing fanbase through teases on social media and trailers at E3 to showcase the imminent future of the best-seller. This continued until PUBG 1.0 launched in December, and ever since the developer and its community representatives have kept relatively quiet, leaving many fans in a period of confusion and growing disinterest in regards to the game’s future. While this likely isn’t the only reason for the game’s recent droppage, Bluehole should resume their initiative to keep fans informed on what lies on the horizon now that PUBG has officially released, including not only the rumored PS4 release, but the core game’s new features, weapons, maps, improvements and more. Fortunately, PUBG Corp community manager Sammie Kang addressed an upcoming roadmap for PUBG in early 2018 on Twitter, meaning this key step towards repairing the developer’s relation with its fans could be arriving in the near future.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With the overwhelming nature by which &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;captured &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming industry’s attention&lt;/ins&gt;, it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was inevitable that several other developers would hop &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;train &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;integrate battle&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;royale style modes into their own ongoing franchises. Easily &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most popular of these &lt;/ins&gt;recent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spin-offs has been Fortnite: Battle Royale, a &lt;/ins&gt;free-to-play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version with a cartoon aesthetic &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over forty million players since its launch last summer. As &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;current competitor with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;biggest opportunity to take &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;down &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notch, Bluehole should embrace &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healthy competition and look into what has kept Fortnite &lt;/ins&gt;within &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its own arena &lt;/ins&gt;survival title&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. While we did address a few elements &lt;/ins&gt;that the developer &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could look into in an article &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ours from &lt;/ins&gt;last year, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more recently begun &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduce limited-time modes that spice up &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;formula&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as 50v50 team deathmatches &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There’s &lt;/ins&gt;no &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG to directly steal any of Fortnite’s modes, but Epic Games’ willingness &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creatively expand upon &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core mechanics with interesting new twists &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a potential-heavy notion that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team at PUBG Corp could stand &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;benefit from &lt;/ins&gt;if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they’re looking &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entice players back &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their smash hit&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As PUBG came closer to launch, many of the small updates, in addition to the expected refinements and tweaks, included new weapons or clothing items, with the former primarily being loot crate-exclusive guns that weren’t common enough to have a drastic impact on the core gameplay for most players. While these small additions were welcome, and would continue to be so over the months to come, Bluehole will have to set their sights higher if they want to keep old players returning and attract new players. Considering how large an impact the second map has made upon the playerbase, concrete details regarding a third or fourth map could spark intrigue among the community, as well as the assortment of new vehicles that could be found within it. Beyond the predictable, Bluehole and PUBG Corp. likely have a few surprises up their sleeves as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG &lt;/ins&gt;enters its second year and it will be interesting to see whether or not the developers can curb the current downward trend of one of 2017’s definitive titles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corporation is seeking damages from &lt;/ins&gt;NetEase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over their violations&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and also seek to shut down both &lt;/ins&gt;Rules of Survival and Knives Out &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This isn&#039;t the first time that PUBG has had issues in China - just a few months ago&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over one hundred PUBG cheat makers were arrested in the country by police working in concert with Tencent, the company responsible for PUBG&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mobile port and Chinese localizat&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And finally, for you developers out there, Bluehole is working on a PUBG Developer Portal and API that will allow developers to create &quot;compelling resources for players.&quot; The API will include match data at the match-level, season-level and lifetime-level, allowing developers to create custom games within [https://resumesarea.com/ PUBG tips] itself. This in hopes that it will help eSports groups create and manage games for broadcast.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At this point, very few people within the various communities &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming need an explainer regarding the multiplayer phenomenon that is PlayerUnknown’s Battlegrounds&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over the past eleven months, the survival title has broken numerous player and sales records , while consistently shocking and entertaining the internet with its onslaught of clips and GIFs that highlight the insanity of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hundred-&lt;/ins&gt;player &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arena game. As developer Bluehole finally pushed PUBG out of early access at the end of last year, the most-played title for months on Steam has finally started &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show some cracks &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its armor, &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam Charts reporting a loss of average players of over one hundred thousand over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past thirty days&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marking the first decline in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title’s history&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As alarming as that may seem&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there’s no reason for panic quite yet; PUBG’s impressive numbers inevitably had to dip after such &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lengthy run and the title is still the number one played game on Steam by over &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;million players&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There is, however, reason to be concerned if that decay continues over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weeks and months to come, but there are some steps Bluehole and PUBG Corporation can take &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoid any major drops beyond &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inevitable.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TamieBeamont43</name></author>
	</entry>
	<entry>
		<id>https://falone.eu/index.php?title=How_Bluehole_Can_Save_PlayerUnknown_s_Battlegrounds&amp;diff=72004&amp;oldid=prev</id>
		<title>JacquelynSaxton am 21. April 2026 um 11:48 Uhr</title>
		<link rel="alternate" type="text/html" href="https://falone.eu/index.php?title=How_Bluehole_Can_Save_PlayerUnknown_s_Battlegrounds&amp;diff=72004&amp;oldid=prev"/>
		<updated>2026-04-21T11:48:35Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 21. April 2026, 13:48 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taking all of this into consideration&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it looks as if PlayerUnknown&#039;s Battlegrounds will not be region locking China any time soon in &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effort &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;discourage cheaters. So&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hopefully &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aforementioned efforts on behalf &lt;/del&gt;of PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corp&lt;/del&gt;. and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tencent will manage &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stymie &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unethical practice in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long run&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if not end it altoget&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Imagine yourself &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;streets Los Leones&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;largest city within &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desert map of Playerunknown’s Battlegrounds . You’re rifling through the weathered&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abandoned buildings&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collecting precious loot in hopes of coming across the ever-elusive level three-helmet or 8x scope – when all of a sudden&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explosions begin randomly crashing down around you&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Before you can do anything&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a final blow takes you out&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promptly ending your quest for a chicken dinner. It’s then that you realize: you were &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;red z&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nominated &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six different awards&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Legend of Zelda: Breath &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wild cleaned up at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;annual DICE Awards in Las Vegas, scoring four wins &lt;/del&gt;in some &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;major categories&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In addition &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Outstanding Achievement In Game Direction, Outstanding Achievement &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game Design and Adventure Game &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Year&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Breath of the Wild &lt;/del&gt;took &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;home the coveted award &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game of the Year, beating out some tough competition in Cuphead , Horizon Zero Dawn , &lt;/del&gt;PlayerUnknown&#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fellow Switch title Super Mario Odyss&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;News comes from the &lt;/del&gt;PlayerUnknown&#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development blog &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where the studio was hoping to clear the air and create a prioritization list &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;community&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The most notable change in the works is a brand &lt;/del&gt;new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;island &lt;/del&gt;map &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set to &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only 4x4km -- likely the biggest play towards the Fortnite audience&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;new map &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/del&gt;be available &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s experimental test server starting next mo&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;In addition to Zelda &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many other 2017 games had great nights at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;award event as well&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Horizon Zero Dawn &lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most nominated game at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;awards &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10, walked away &lt;/del&gt;at the end of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;night &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiple wins including Outstanding Technical Achievement and Outstanding Achievement &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Story&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cuphead was another big winner during the ceremony&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking home three awards &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Outstanding Achievement in Original Music Composition, Outstanding Achievement in Art Direction &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Outstanding Achievement in Animat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, not everything &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the roadmap &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;targeting &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite audiences &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much of the upcoming plans &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simple tweaks &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;polishing of what &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does best. Improving on the graphics, the art team is reportedly working on all around improvements &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game more aesthetically pleasing&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For instance, check out the new art direction on buildi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With the overwhelming nature by which &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;captured &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gaming industry’s attention&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it was inevitable that several other developers would hop on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;train &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;integrate battle&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;royale style modes into their own ongoing franchises. Easily &lt;/del&gt;the most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popular of &lt;/del&gt;these &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent spin-offs has been Fortnite: Battle Royale&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a free-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play version with a cartoon aesthetic and &lt;/del&gt;over &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;forty million players since its launch last summer. As &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;current competitor with the biggest opportunity &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take PUBG down a notch&lt;/del&gt;, Bluehole &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should embrace this healthy competition &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look into what &lt;/del&gt;has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kept Fortnite within reach of its own arena survival title. While we did address &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few elements that the developer &lt;/del&gt;could &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look into in an article of ours from last year, Fortnite has more recently begun to introduce limited-time modes that spice up &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;formula&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50v50 team deathmatches . There’s no need for PUBG to directly steal any &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortnite’s modes, but Epic Games’ willingness to creatively expand upon the core mechanics with interesting &lt;/del&gt;new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;twists is a potential-heavy notion &lt;/del&gt;that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team at &lt;/del&gt;PUBG Corp &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could stand to benefit from if they’re looking to entice players back to their smash hit&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&quot;We really want to keep iterating and keep trying stuff, and we &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;our Test Server, we have our Experimental Test Server now so we can roll out stuff earlier. And it really is about using our community and getting &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feedback early on so we can just keep testing and keep moving forward&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So the process we built up last &lt;/del&gt;year &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we&#039;re just refining now &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;carrying into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;futu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not all content will be entirely new; much of what&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planned for 2018 will be reworked content currently in the game, some of which has been long-requested by the [https://Resumesarea.com/ &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collectibles] player base&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Of special interest are reworked parachuting and unarmed melee combat systems&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which have been heavily criticized&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even larger is an overhaul &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the entire Third Person &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;First Person mode animation system to increase smoothness &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reactiveness, including new animations for switching car seats or entering a vehi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And while PUBG is taking an aggressive stance when it comes &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development, so &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is their biggest competitor Fortnite . Even &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past month&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Epic Games has revealed they will support Xbox One cross-platform support &lt;/del&gt;, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch onto mobile platforms &lt;/del&gt;, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new 20 person team mode , and Xbox One X optimizati&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Like many other early access titles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole did &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;admirable job of keeping fans informed on the short and long-term plans of PUBG. From weekly patches &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minor overhauls and brand-new features&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole embraced their ever-growing fanbase through teases on social media and trailers at E3 to showcase &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imminent future &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best-seller. This continued until &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0 launched in December, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ever since the developer and its community representatives have kept relatively quiet, leaving many fans in a period of confusion and growing disinterest in regards &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s future. While this likely isn’t the only reason for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game’s recent droppage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole should resume their initiative to keep fans informed on what lies &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;horizon now that PUBG has officially released&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including not only &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rumored PS4 release, but &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core game’s new features&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maps&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;improvements and more&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortunately&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Corp community manager Sammie Kang addressed an upcoming roadmap for PUBG in early 2018 on Twitter&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meaning this key step towards repairing the developer’s relation with its fans could be arriving &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;near future.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That&#039;s okay &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now since PUBG is one of the best-selling games ever and accomplished this in less than a year&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it is still one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most popular games on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internet. But H1Z1 was &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a similar spot a year ago and &lt;/ins&gt;some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slow development and bad decision-making saw it fall off the map&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even its recent launch out of early access and going free-&lt;/ins&gt;to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-play today cannot save H1Z1 so &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;response to all &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brendan &quot;PlayerUnknown&quot; Greene finally &lt;/ins&gt;took &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to community to lay out plans &lt;/ins&gt;for PlayerUnknown&#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in 2018 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s about damn t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;publisher Bluehole Studio&#039;s announced recently (via VG247 ) the release of new&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4x4 map &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game dubbed &quot;Savage&quot;&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This small &lt;/ins&gt;new map is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being made available early for testing purposes and will &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changed as player feedback rolls in&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;new map &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;won&#039;t &lt;/ins&gt;be available &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;via the server either; instead, &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will distribute keys to a limited number of play&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At this point&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very few people within the various communities of gaming need an explainer regarding &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplayer phenomenon that is PlayerUnknown’s Battlegrounds&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Over the past eleven months&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survival title has broken numerous player and sales records , while consistently shocking and entertaining &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internet &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its onslaught of clips and GIFs that highlight the insanity of the hundred-player arena game. As developer Bluehole finally pushed PUBG out of early access &lt;/ins&gt;at the end of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last year, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most-played title for months on Steam has finally started to show some cracks in its armor, &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam Charts reporting a loss of average players of over one hundred thousand over the past thirty days, marking the first decline &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the title’s history&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As alarming as that may seem&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there’s no reason &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;panic quite yet; PUBG’s impressive numbers inevitably had to dip after such a lengthy run &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the title is still the number one played game &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam by over a million players. There &lt;/ins&gt;is&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, however, reason to be concerned if that decay continues over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weeks &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;months to come, but there &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some steps Bluehole &lt;/ins&gt;and PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corporation can take &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoid any major drops beyond &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inevitable&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;came closer to launch, many of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small updates&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in addition to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expected refinements &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tweaks, included new weapons or clothing items, with the former primarily being loot crate&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exclusive guns that weren’t common enough to have a drastic impact on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core gameplay for &lt;/ins&gt;most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players. While &lt;/ins&gt;these &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small additions were welcome&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and would continue &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be so &lt;/ins&gt;over the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;months &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;come&lt;/ins&gt;, Bluehole &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will have to set their sights higher if they want to keep old players returning &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attract new players. Considering how large an impact the second map &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made upon the playerbase, concrete details regarding &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;third or fourth map &lt;/ins&gt;could &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spark intrigue among &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;community&lt;/ins&gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well as the assortment &lt;/ins&gt;of new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vehicles &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could be found within it. Beyond &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;predictable, Bluehole and &lt;/ins&gt;PUBG Corp. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;likely &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a few surprises up &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sleeves as [https://resumesarea&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ pubg Cheats] enters its second &lt;/ins&gt;year and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it will be interesting to see whether or not &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developers can curb the current downward trend of one of 2017’s definitive titles.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Last week, PlayerUnknown&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds developer &lt;/ins&gt;PUBG &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corp&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launched a potentially industry-shaking lawsuit against NetEase &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the creator &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;several battle royale mobile clones&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The company accused NetEase, the Chinese publisher behind battle royale games such as Rules &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Survival &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Knives Out , of violating copyright &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trademarks it holds PlayerUnknown&#039;s Battlegroun&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Clothing does affect gameplay in terms of camouflage. Clothing can be used &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;assist the player &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blend &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;environment&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making the player less visually detectable. In particular&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds includes &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ghillie suit&lt;/ins&gt;, a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full body suit covered with camouflaging material typically used by snipers. The Ghillie suit allows the player to become nearly visually invisible depending upon the terra&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JacquelynSaxton</name></author>
	</entry>
	<entry>
		<id>https://falone.eu/index.php?title=How_Bluehole_Can_Save_PlayerUnknown_s_Battlegrounds&amp;diff=71937&amp;oldid=prev</id>
		<title>RufusRestrepo: Die Seite wurde neu angelegt: „&lt;br&gt;Taking all of this into consideration, it looks as if PlayerUnknown&#039;s Battlegrounds will not be region locking China any time soon in an effort to discourage cheaters. So, hopefully the aforementioned efforts on behalf of PUBG Corp. and Tencent will manage to stymie the unethical practice in the long run, if not end it altoget&lt;br&gt;&lt;br&gt; &lt;br&gt;Imagine yourself on the streets Los Leones, the largest city within the desert map of Playerunknown’s Battlegrou…“</title>
		<link rel="alternate" type="text/html" href="https://falone.eu/index.php?title=How_Bluehole_Can_Save_PlayerUnknown_s_Battlegrounds&amp;diff=71937&amp;oldid=prev"/>
		<updated>2026-04-21T10:25:18Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Taking all of this into consideration, it looks as if PlayerUnknown&amp;#039;s Battlegrounds will not be region locking China any time soon in an effort to discourage cheaters. So, hopefully the aforementioned efforts on behalf of PUBG Corp. and Tencent will manage to stymie the unethical practice in the long run, if not end it altoget&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Imagine yourself on the streets Los Leones, the largest city within the desert map of Playerunknown’s Battlegrou…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Taking all of this into consideration, it looks as if PlayerUnknown&amp;#039;s Battlegrounds will not be region locking China any time soon in an effort to discourage cheaters. So, hopefully the aforementioned efforts on behalf of PUBG Corp. and Tencent will manage to stymie the unethical practice in the long run, if not end it altoget&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Imagine yourself on the streets Los Leones, the largest city within the desert map of Playerunknown’s Battlegrounds . You’re rifling through the weathered, abandoned buildings, collecting precious loot in hopes of coming across the ever-elusive level three-helmet or 8x scope – when all of a sudden, explosions begin randomly crashing down around you. Before you can do anything, a final blow takes you out, promptly ending your quest for a chicken dinner. It’s then that you realize: you were in the red z&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Nominated for six different awards, The Legend of Zelda: Breath of the Wild cleaned up at the annual DICE Awards in Las Vegas, scoring four wins in some major categories. In addition to Outstanding Achievement In Game Direction, Outstanding Achievement in Game Design and Adventure Game of the Year, Breath of the Wild took home the coveted award for Game of the Year, beating out some tough competition in Cuphead , Horizon Zero Dawn , PlayerUnknown&amp;#039;s Battlegrounds , and fellow Switch title Super Mario Odyss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;News comes from the PlayerUnknown&amp;#039;s Battlegrounds development blog , where the studio was hoping to clear the air and create a prioritization list for the community. The most notable change in the works is a brand new island map that is set to be only 4x4km -- likely the biggest play towards the Fortnite audience. This new map will be available on PUBG &amp;#039;s experimental test server starting next mo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In addition to Zelda , many other 2017 games had great nights at the award event as well. Horizon Zero Dawn , the most nominated game at the awards with 10, walked away at the end of the night with multiple wins including Outstanding Technical Achievement and Outstanding Achievement in Story. Cuphead was another big winner during the ceremony, taking home three awards for Outstanding Achievement in Original Music Composition, Outstanding Achievement in Art Direction and Outstanding Achievement in Animat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, not everything on the roadmap is targeting the Fortnite audiences and much of the upcoming plans are simple tweaks and polishing of what PUBG does best. Improving on the graphics, the art team is reportedly working on all around improvements to make the game more aesthetically pleasing. For instance, check out the new art direction on buildi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With the overwhelming nature by which PUBG captured the gaming industry’s attention, it was inevitable that several other developers would hop on the train and integrate battle-royale style modes into their own ongoing franchises. Easily the most popular of these recent spin-offs has been Fortnite: Battle Royale, a free-to-play version with a cartoon aesthetic and over forty million players since its launch last summer. As the current competitor with the biggest opportunity to take PUBG down a notch, Bluehole should embrace this healthy competition and look into what has kept Fortnite within reach of its own arena survival title. While we did address a few elements that the developer could look into in an article of ours from last year, Fortnite has more recently begun to introduce limited-time modes that spice up the formula, such as 50v50 team deathmatches . There’s no need for PUBG to directly steal any of Fortnite’s modes, but Epic Games’ willingness to creatively expand upon the core mechanics with interesting new twists is a potential-heavy notion that the team at PUBG Corp could stand to benefit from if they’re looking to entice players back to their smash hit.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;We really want to keep iterating and keep trying stuff, and we have our Test Server, we have our Experimental Test Server now so we can roll out stuff earlier. And it really is about using our community and getting their feedback early on so we can just keep testing and keep moving forward. So the process we built up last year we&amp;#039;re just refining now and carrying into the futu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Not all content will be entirely new; much of what&amp;#039;s planned for 2018 will be reworked content currently in the game, some of which has been long-requested by the [https://Resumesarea.com/ PUBG collectibles] player base. Of special interest are reworked parachuting and unarmed melee combat systems, both of which have been heavily criticized. Even larger is an overhaul of the entire Third Person and First Person mode animation system to increase smoothness and reactiveness, including new animations for switching car seats or entering a vehi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;And while PUBG is taking an aggressive stance when it comes to development, so to is their biggest competitor Fortnite . Even in the past month, Epic Games has revealed they will support Xbox One cross-platform support , a launch onto mobile platforms , a new 20 person team mode , and Xbox One X optimizati&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>RufusRestrepo</name></author>
	</entry>
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