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		<title>AlineKohlmeier7 am 11. April 2026 um 09:46 Uhr</title>
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		<updated>2026-04-11T09:46:48Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 11. April 2026, 11:46 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now, from &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sales perspective, nothing Rockstar Games does &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a flash in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pan&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Their games see elongated tails &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sales success &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seemingly go on forever&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The idea &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Red Dead Redemption 2 being &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flash in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pan is targeted at &lt;/del&gt;the player &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base or level of inter&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All players need to do is find some beard tonic &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apply it to enhance Arthur&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beard&lt;/del&gt;. It&#039;s a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simple RDR2 tip that&#039;s perfect for players who want their version of Arthur &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exude potent dad energy and look intimidating as he guns down enemies by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hundreds with a cold look on his f&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In one of the funniest exchanges in the entirety of Red Dead Redemption , John meets Deputy Jonah while Jonah is snoring in a jail cell in Armadillo. Upon waking up, Jonah immediately thinks John is a member of Bill Williamson&#039;s gang and tries to blow his brains out. After calming Jonah down, John tells him he can go scare some schoolchildren, which solidifies John&#039;s low opinion of Jonah, as well as their pretty antagonistic and eventually neutral relationship for the remainder of the campa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Roleplay servers for GTA V are what clearly makes playing on PC a better value proposition than purchasing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game for consoles. It adds so much replay value to a game already packed with content&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;little effort, you can find &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;server that&#039;s right for &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The main problem with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game is that it is very difficult &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actually start playing. There is a good chance &lt;/del&gt;that the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will crash on launch for a variety of reasons. For one&lt;/del&gt;, it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only works with the very most recent version of the Nvidia driver. Nvidia released a new driver the day that the PC version of the game launched, so you have &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make sure that you are completely updated. Even then, there could be many reasons &lt;/del&gt;why &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game doesn’t launch correctly. The Rockstar Games support website &lt;/del&gt;has a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solutions that range from running the game in administrator mode to disabling your computer’s antivi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The shooting was a big point of contention with the [https://openworldpedia&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Open World Game Patch Notes|Https://Openworldpedia.Com/] when it released on console, &lt;/del&gt;but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this issue could be less &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a problem simply due &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how &lt;/del&gt;most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players on PC will control Arthur Morgan during his adventures in the Wild West &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Amer&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rockstar Games recently released &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;formerly console-exclusive Red Dead Redemption 2 for PC. The &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boasts a wide variety of quality settings, especially ones that can’t be achieved on console, &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well &lt;/del&gt;as a few &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minor bonus content features. While the game looks great and plays well on a wide variety of computers, a still-buggy launcher makes it incredibly hard to get star&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The over-the-shoulder camera will never grow old, but players who&#039;ve sunk in a lot of hours and don&#039;t mind switching things up a bit will find first-person mode to be a fresh change of pace. Even now, it&#039;s hard to believe that the entire game can be experienced from a completely different viewpo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From small mods that improve the way Arthur controls to massive tweaks that change the way players approach a &lt;/del&gt;game, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easy to see why Red Dead Redemption 2 has become &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hotbed of modding like nothing before &lt;/del&gt;it. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players who love Red Dead Redemption 2 but can&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t ignore some &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its minute yet annoying faults can use mods to remove most of these frustrations and make the game as engaging as possible &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just a few minu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more average computer&lt;/del&gt;, Red Dead Redemption 2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still looks pretty good&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;albeit not a noticeable improvement over &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;console version&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The one issue &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I encountered was that sometimes parts &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;landscape in wide shot cutscenes would not render in right away, but never &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a way that was noticeably distracting from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;st&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Older multiplayer games can often be graveyards left to those who hack lobbies &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manipulate the game &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fit their desires&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hated grievers on consoles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be prepared &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some villainous behavior in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wild West of PC gam&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This can be curbed with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;various in-&lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;settings that let players customize the HUD to their hearts&#039; content. Everything &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the mini-map to Arthur&#039;s stats can be tweaked to make them situational&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ensuring that players can only see these aspects &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heads-up display when required. It&#039;s &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simple but valuable RDR2 tip for players who prioritize immersion over everything e&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the main selling points of the game was the fact that it could be run at higher &lt;/del&gt;settings on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC than &lt;/del&gt;consoles &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can deliver&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfortunately, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximum possible settings exceed the capacity &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even the most expensive consumer-level graphics cards. Still&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a good graphics card that can still be bought on the consumer market, the game looks beautiful, even if it is being run &lt;/del&gt;at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;medium/high settings instead of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highest possible setti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another well&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;known franchise that was already immensely popular prior &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this decade &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Super Mario&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, the games &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have come out from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;franchise this decade have been amongst some of the greatest in hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A clear advantage PC games have always had over console games is the ability for the community to make mods that partially or greatly change the type of &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are experiencing. Mods can come &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a wide variety &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be as simple as adding subtitles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to adding what are essentially expansion packs using the game&#039;s ass&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The best cowboy in the west doesn&#039;t always need skill or accuracy if he has the equivalent of &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cannon in their hands that can blow anybody away in one shot. This mod &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good for quickly accomplishing challenges or undermining boss shootouts by killing them before &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dialogue is even o&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s no doubt that John can handle himself&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He&#039;s a strong character who has no problems using violence to get his way, and if he needs to remind somebody &lt;/ins&gt;of that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, he will&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sometimes, he does so with a side of humor, though that probably isn&#039;t how the character at the wrong end &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his shotgun feels about it. John and Uncle don&#039;t always get along perfectly well, so it isn&#039;t really &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surprise when John threatens Uncle with bodily harm when he&#039;s impatient with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;old man. Luckily for &lt;/ins&gt;the player&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, it&#039;s something they can laugh&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the epilogue portion of RDR2 , you&#039;ll run across a character voiced by Steven Ogg, the very same man who voices Trevor Phillips in GTA V . It isn&#039;t just his voice, though. The character has the same mannerisms &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;personality as the violent, hyperactive GTA protagonist. He&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even also named Trevor Phillips&lt;/ins&gt;. It &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could be possible this is some ancestor of Trevor&lt;/ins&gt;&#039;s&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, maybe a great-grandfather. Or maybe Trevor just found &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way to time travel back &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Old W&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In one of the funniest exchanges in the entirety of Red Dead Redemption , John meets Deputy Jonah while Jonah is snoring in a jail cell in Armadillo. Upon waking up, Jonah immediately thinks John is a member of Bill Williamson&#039;s gang and tries to blow his brains out. After calming Jonah down, John tells him he can go scare some schoolchildren, which solidifies John&#039;s low opinion of Jonah, as well as their pretty antagonistic and eventually neutral relationship for the remainder of the campa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This stems from the fact the Rockstar Games&#039; often sees &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;console market as their primary focus&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their PC releases often take &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;backseat in favor of making sure &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;console versions are continuing to thr&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From small mods that improve &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way Arthur controls &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massive tweaks &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way players approach a &lt;/ins&gt;game, it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s easy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see &lt;/ins&gt;why &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Red Dead Redemption 2 &lt;/ins&gt;has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hotbed &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modding like nothing before it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players who love Red Dead Redemption 2 &lt;/ins&gt;but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can&#039;t ignore some &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its minute yet annoying faults can use mods &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remove &lt;/ins&gt;most of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these frustrations and make &lt;/ins&gt;the game as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engaging &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;possible in just &lt;/ins&gt;a few &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The over-the-shoulder camera will never grow old, but players who&#039;ve sunk in a lot of hours and don&#039;t mind switching things up a bit will find first-person mode to be a fresh change of pace. Even now, it&#039;s hard to believe that the entire game can be experienced from a completely different viewpo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you want more crazy in your &lt;/ins&gt;game, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nothing better than flinging around &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flaming cow at thieves and desperados. This mod is good for either or both, &lt;/ins&gt;it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s simply fun flinging whatever around in the air including cutscene characters&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s also fun watching things blow up around you instead &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using old fashioned guns. What you&#039;re using is older then guns &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their world; it&#039;s dark ma&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;John Marston doesn&#039;t seem to have &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;problem making light of his past mistakes. This quote makes that very obvious. When Edgar Ross berates John for robbing upwards of forty banks in his earlier years, this quote is the quip John responds with. There&#039;s no doubting&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially in &lt;/ins&gt;Red Dead Redemption 2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that John isn&#039;t the most upstanding citizen&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time Red Dead Redemption &#039;s storyline starts, he&#039;s kind of put his worst days behind him&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maybe &lt;/ins&gt;that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s why he feels so comfortable making light &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;banks he&#039;s robbed &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;p&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Possibly one of the funniest of all is the big &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mini NPC mod. Having mini Marston run around with a big voice as 20-foot marshals chase after him shooting bullets far above his head is hilarity &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;itself&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With this mod, you can mess with character sizes around you causing havoc because usually the hitboxes aren&#039;t changed as well so &lt;/ins&gt;you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ll have a tiny John Marston levitate objects as he picks them up. Add this to your invincible, god mode, telekinesis&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and lightning &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;equivalent to the world&#039;s strongest super h&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Next on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list is Destiny , which is another incredibly important video &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series &lt;/ins&gt;from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this decade&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [https://Openworldpedia.com/ openworldpedia.com] which took on a life &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its own in popularity. The franchise burst onto &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scene first in 2014 and has had several expansions and &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sequel since t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As great as it is that PC versions &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;games can hit max &lt;/ins&gt;settings &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and offer mod support rarely seen &lt;/ins&gt;on consoles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, there are some unfortunate drawbacks&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though hacking and cheating aren&#039;t exclusive to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC versions &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;games&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they often don&#039;t happen &lt;/ins&gt;at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same r&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Grand Theft Auto 5 was released on next&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gen consoles, fans were amazed &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see just how robust Rockstar&#039;s engine &lt;/ins&gt;was. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The fact &lt;/ins&gt;that the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could be played &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first-person was truly mind-blowing, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Red Dead Redemption 2 lets players enjoy this feature&lt;/ins&gt;,&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlineKohlmeier7</name></author>
	</entry>
	<entry>
		<id>https://falone.eu/index.php?title=Tips_For_Red_Dead_Redemption_2&amp;diff=59617&amp;oldid=prev</id>
		<title>Quyen7360501: Die Seite wurde neu angelegt: „&lt;br&gt;Now, from a sales perspective, nothing Rockstar Games does is a flash in the pan. Their games see elongated tails of sales success that seemingly go on forever. The idea of Red Dead Redemption 2 being a flash in the pan is targeted at the player base or level of inter&lt;br&gt;&lt;br&gt; &lt;br&gt;All players need to do is find some beard tonic and apply it to enhance Arthur&#039;s beard. It&#039;s a simple RDR2 tip that&#039;s perfect for players who want their version of Arthur to…“</title>
		<link rel="alternate" type="text/html" href="https://falone.eu/index.php?title=Tips_For_Red_Dead_Redemption_2&amp;diff=59617&amp;oldid=prev"/>
		<updated>2026-04-10T16:15:28Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Now, from a sales perspective, nothing Rockstar Games does is a flash in the pan. Their games see elongated tails of sales success that seemingly go on forever. The idea of Red Dead Redemption 2 being a flash in the pan is targeted at the player base or level of inter&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All players need to do is find some beard tonic and apply it to enhance Arthur&amp;#039;s beard. It&amp;#039;s a simple RDR2 tip that&amp;#039;s perfect for players who want their version of Arthur to…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Now, from a sales perspective, nothing Rockstar Games does is a flash in the pan. Their games see elongated tails of sales success that seemingly go on forever. The idea of Red Dead Redemption 2 being a flash in the pan is targeted at the player base or level of inter&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All players need to do is find some beard tonic and apply it to enhance Arthur&amp;#039;s beard. It&amp;#039;s a simple RDR2 tip that&amp;#039;s perfect for players who want their version of Arthur to exude potent dad energy and look intimidating as he guns down enemies by the hundreds with a cold look on his f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In one of the funniest exchanges in the entirety of Red Dead Redemption , John meets Deputy Jonah while Jonah is snoring in a jail cell in Armadillo. Upon waking up, Jonah immediately thinks John is a member of Bill Williamson&amp;#039;s gang and tries to blow his brains out. After calming Jonah down, John tells him he can go scare some schoolchildren, which solidifies John&amp;#039;s low opinion of Jonah, as well as their pretty antagonistic and eventually neutral relationship for the remainder of the campa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Roleplay servers for GTA V are what clearly makes playing on PC a better value proposition than purchasing the game for consoles. It adds so much replay value to a game already packed with content, and with a little effort, you can find the server that&amp;#039;s right for &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The main problem with the game is that it is very difficult to actually start playing. There is a good chance that the game will crash on launch for a variety of reasons. For one, it only works with the very most recent version of the Nvidia driver. Nvidia released a new driver the day that the PC version of the game launched, so you have to make sure that you are completely updated. Even then, there could be many reasons why the game doesn’t launch correctly. The Rockstar Games support website has a list of solutions that range from running the game in administrator mode to disabling your computer’s antivi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The shooting was a big point of contention with the [https://openworldpedia.com/ Open World Game Patch Notes|Https://Openworldpedia.Com/] when it released on console, but this issue could be less of a problem simply due to how most players on PC will control Arthur Morgan during his adventures in the Wild West of Amer&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rockstar Games recently released the formerly console-exclusive Red Dead Redemption 2 for PC. The game boasts a wide variety of quality settings, especially ones that can’t be achieved on console, as well as a few minor bonus content features. While the game looks great and plays well on a wide variety of computers, a still-buggy launcher makes it incredibly hard to get star&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The over-the-shoulder camera will never grow old, but players who&amp;#039;ve sunk in a lot of hours and don&amp;#039;t mind switching things up a bit will find first-person mode to be a fresh change of pace. Even now, it&amp;#039;s hard to believe that the entire game can be experienced from a completely different viewpo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From small mods that improve the way Arthur controls to massive tweaks that change the way players approach a game, it&amp;#039;s easy to see why Red Dead Redemption 2 has become a hotbed of modding like nothing before it. Players who love Red Dead Redemption 2 but can&amp;#039;t ignore some of its minute yet annoying faults can use mods to remove most of these frustrations and make the game as engaging as possible in just a few minu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With a more average computer, Red Dead Redemption 2 still looks pretty good, albeit not a noticeable improvement over the console version. The one issue that I encountered was that sometimes parts of the landscape in wide shot cutscenes would not render in right away, but never in a way that was noticeably distracting from the st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Older multiplayer games can often be graveyards left to those who hack lobbies and manipulate the game to fit their desires. If you hated grievers on consoles, be prepared for some villainous behavior in the Wild West of PC gam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This can be curbed with the various in-game settings that let players customize the HUD to their hearts&amp;#039; content. Everything from the mini-map to Arthur&amp;#039;s stats can be tweaked to make them situational, ensuring that players can only see these aspects of the heads-up display when required. It&amp;#039;s a simple but valuable RDR2 tip for players who prioritize immersion over everything e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the main selling points of the game was the fact that it could be run at higher settings on PC than consoles can deliver. Unfortunately, the maximum possible settings exceed the capacity of even the most expensive consumer-level graphics cards. Still, with a good graphics card that can still be bought on the consumer market, the game looks beautiful, even if it is being run at medium/high settings instead of the highest possible setti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another well-known franchise that was already immensely popular prior to this decade was Super Mario. However, the games that have come out from the franchise this decade have been amongst some of the greatest in hist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A clear advantage PC games have always had over console games is the ability for the community to make mods that partially or greatly change the type of game players are experiencing. Mods can come in a wide variety and can be as simple as adding subtitles, to adding what are essentially expansion packs using the game&amp;#039;s ass&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Quyen7360501</name></author>
	</entry>
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