Biggest Disappointments Of E3 2017
E3 2017 has come and gone, and gamers are suitably excited about the upcoming calendar year. Nintendo unveiled the release date of Super Mario Odyssey , a game that could rival Breath of the Wild in terms of how drastically it will reinvigorate its franchise, while Microsoft finally dished on its new console, the Xbox One X , previously known as Project Scorpio. Although there weren't any earth-shattering announcements made by any of the video game industry's major players, E3 2017 was largely a success based on the quality of the games that were put on display and the amount of titles that will be arriving within the next six mon
Tomas: I was surprised by how involved and dynamic it all was. I took the role of captain, so I had to steer the ship towards our destination. My vision was impaired by the sails, but I knew the island we were heading to was Northwest, so I had to use the compass to aim the ship in direction. It’s a level of involvement you don’t often see in games, but it felt quite fitting for one with pira
But didn't it seem like Microsoft was protesting a little too much about just having too much other stuff to showcase to make time for VR? E3 2017 really brings out the gaming community's optimism, after all, and more than a few people thought Microsoft's strict no VR policy was a red herring for a big announcement to come during E3 week. Sadly, Microsoft was simply telling the truth about its intentions for E3 2017, and there was nary a rumor regarding Microsoft VR by the time the show floor had empt
Unfortunately, we all know that didn't happen. While some other titles got their time in the remake spotlight, including an exciting new 3DS game in Metroid: Samus Returns , there was no mention of Nintendo's generational fighting IP. That could be due in part to the surprising success of ARMS , a game that initially existed as an afterthought in the Switch's early launch lineup previews thanks to Breath of the Wild but has quickly gained steam as a viable new IP in its own right. Still, though, would it have been so hard to just throw together a teaser for 2
Rare's Short Haul trailers are just one way the developer is continuing to communicate with its audience, whether they're excited for sea of thieves reaper’S bones guide|https://seaofthievespedia.com/ of Thieves or not. There are several other short video series that are ongoing, like the Inn-side Stories series or one-offs created for special events, like Talk Like a Pirate Day. Perhaps this extensive amount of developer-to-player communication is another strategy to help bring players closer to the experience that Sea of Thieves will provide . Perhaps in knowing Rare, players will better know their ga
Logan: To maybe explain a bit more about what our mission was, we started off with a treasure map in our possession that clued us in to an island that we should travel to. After consulting our sea chart in the lower deck of our ship, we set sail in the direction of our supposed treasure. And that’s when we hit the r
The people behind hit games such as Alan Wake and Max Payne are set to release what is possibly their most ambitious project yet with Quantum Break . Quantum Break is looking to combine gaming and television in a big way, boasting a star-studded cast that includes Shawn Ashmore from X-Men , along with actors from shows such as Game of Thrones and The Wire . After a number of delays, Quantum Break is finally set to release for the Xbox One on April 5th, 2
After Microsoft acquired the rights to the Gears of War franchise , The Coalition (formerly known as Black Tusk Studios) quickly went to work on a fifth entry in the critically-acclaimed series. E3 2015 saw a stunning gameplay reveal of Gears of War 4 , which is looking to bring back the grimmer horror elements and 2-player co-op that helped make the original such a hit in the first pl
Andreas goes on to describe how visual effects are all about bringing the entire experience together, a key facet of what will make Sea of Thieves more than a typical pirate game. As an online multiplayer game with a heavy reliance on character customization and progression, player investment in the character and world is an obvious priori
At E3, Head of Xbox Phil Spencer proudly declared 2015 as having the strongest lineup in Xbox history. With heavy hitters released such as Forza Motorsport 6 , Halo 5: Guardians , Rise of the Tomb Raider , and more, it's a claim that's hard to argue w
"When we talk about visual effects in games, we normally mean particles. That's what we're using to create all of the cannon effects for example, like the different explosions. You want to give the player strong feelings when they're playing the game... You should just feel like you're really part of this beautiful wor
Crackdown 3 had been rumored for the Xbox One since the console's unveiling, and when Microsoft finally released the first footage of the game, fans were not disappointed. After a second entry that was met with lukewarm critical reception, Crackdown 3 is poised to put the young franchise back on track with a focus on co-op, multiplayer, and 100% destructible environmen